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With the exception of maybe asteroids and pong, pre 8bit NES games pretty much sucked. The control were to unresponsive. I think NES really was the dawn of video games with at least some depth to them.



Don't be unfair. There was much more to like in the 2600 than Asteroids and Space Invaders. My favorites included:

  - Galaxian
  - Enduro
  - Megamania
  - The Empire Strikes Back
  - Defender
  - Ms. Pac Man
  - Berserk
  - Battlezone and Robot Tank
  - Q*Bert
River Raid was already mentined elsewhere. It also forced you to stop at 1 million points.

Of course, the NES was a much better machine than the 2600. That, however, doesn't doom all 2600 games.


Also:

  - Pitfall
  - Adventure
  - Missile Command


I would add River Raid to that short list -- it's one of the few pre-NES games that still holds up.


Donkey Kong and Space Invaders had pre-NES cartridge incarnations as well, I remember them being enjoyable though I honestly don't remember what system I played them on. I know it wasn't Colecovision, either one of the Ataris or Intellivision.

Though I'll agree about the controllers -- though personally I preferred the infamous disk on the Intellivision to even the Atari 2600 joystick so I'm probably biased towards that paradigm anyway. I also enjoyed Treasure of Tarmin far, far more than I had any right to.

[edit] though not as much as Misty Mountain.

(Stupid snakes.)


I actually was thinking of Space Invaders. True DK was enjoyable but it was still a game with basically one screen with a few different variations.

One can find at least a dozen games one would like to play on almost every generation but when it gets to pre NES there are but a few.


I remember Burger Time being fun. As well as Advanced Dungeons and Dragons, and a game called Utopia, but I was a kid at the time. I may have to try and play them now to re-evaluate.


  | the infamous disk on the Intellivision 
There was an add-on where you could snap a joystick onto the controller (which looked more like a remote) and it would ride above the disk.


Huh.

Given how loose the disks were, I don't know if that would have been much of an improvement or not. Probably would've been, but not by much.


Regarding depth: I believe that in the future (with the advent of consumer VR) your comment (with slight changes) will still be applicable




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