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I think its an entirely legitimate observation.

The screens are bigger, but the CPUs are several orders of magnitude faster ... on paper.

As I specified that it was a webGL game, we understand that actually there's more CPU than ever to focus on the actual sim crunching.

Its a sad observation that there is approaching an order of magnitude performance gap between chrome and FF on this type of Javascript performance, and many orders of magnitude between JS and bare metal.




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