Nicely done... right up until the end: "In that world if your game doesn’t run at 60 FPS, you might as well go work at Target."
Target made $69 billion dollars last year, and employs 365,000 people; I'd say there's no shame in working there.
If the cushy software dev life leaves you unemployed at some point, and you need a working-class job to pay bills while you hunt for something more to your liking, how will you spin your snarky attitude to your interviewer?
Target made $69 billion dollars last year, and employs 365,000 people; I'd say there's no shame in working there.
If the cushy software dev life leaves you unemployed at some point, and you need a working-class job to pay bills while you hunt for something more to your liking, how will you spin your snarky attitude to your interviewer?