Watching Notch's Ludum Dare videos inspired me to create my first OS X app store app. It takes screenshots at a configurable interval and than creates H.264 encoded video of the resultant timelapse.
Thank for those codes, Andrew. I have grabbed LYAEFN4PPWHW. I will use it to self-monitor my procrastination.
My first feedback to you is that the first contact is great thanks to the app's minimalism. It's really unobtrusive.
A second piece of feedback is that the menu bar icon looks poor on a retina display. I believe that one can use vector graphics (in PDF) or double the resolution (I always feel weird saying that, and want to say _quadruple_, but you know what I mean) to get a crisp rendering. I can screenshot what it looks like on my screen, if you have no opportunity to see it.
Thanks for the feedback. I made the icon in Illustrator and then used photoshop to create the various icon sizes. Scaling down to the very small sizes (16x16, 32x32) didn't seem to produce great results. If the app ever turns a profit my first step will be to pay an actual graphics person to redo the logo and icons.
For OS X users, you can take a screenshot from the command line with /usr/sbin/screencapture, so putting together a little script to make a screenshot timelapse is pretty trivial. With that and ffmpeg you can replicate most of the functionality of my program in just a few lines of bash. :-)
Ooh, shiny. I had been using MonkeyJam, which has no CLI and an annoying user interface. Out of curiosity, using ffmpeg, do you know how one would both combine a series of still images and add an audio track to it?
Here it is: http://appstore.com/mac/ScreenshotTimelapse
Here are 25 promo codes if anyone wants to try it out: http://pastebin.com/K6Xx59jY