Perhaps I'm reading too much into this, but I'm truly sick of the notion that workers serve their manager, not the other way around.
In the vast majority of companies in the US, workers generally serve the owner of the business they work for, and the managers are expected to carry out the will of the owner (directly or indirectly).
There are a few counterexamples proving that businesses don't have to follow this model in order to scale, e.g. Valve. But Valve is (a) fanatical about hiring, and (b) rolling in so much money that they won't have to make any tough decisions in the near future, e.g. laying off part of the staff to keep their company afloat (which can destroy the sort of culture necessary to sustain the model you're describing).
In the US, the incentive structure for a modern business penalizes letting average employees make major company decisions. One reason is because average employees often lack the motivation to carry out their vision through completion, or have unrealistic expectations. In other words, most mid-to-large businesses are penalized for trusting employees to do things other than what they're told to do (or received approval to do). It's hard to define that as anything other than servitude.
One way around this state of affairs is to work for a startup. When a company is small, such political scaffolding is unncessary.
> But Valve is (a) fanatical about hiring, and (b) rolling in so much money that they won't have to make any tough decisions in the near future, e.g. laying off part of the staff to keep their company afloat (which can destroy the sort of culture necessary to sustain the model you're describing).
In the vast majority of companies in the US, workers generally serve the owner of the business they work for, and the managers are expected to carry out the will of the owner (directly or indirectly).
There are a few counterexamples proving that businesses don't have to follow this model in order to scale, e.g. Valve. But Valve is (a) fanatical about hiring, and (b) rolling in so much money that they won't have to make any tough decisions in the near future, e.g. laying off part of the staff to keep their company afloat (which can destroy the sort of culture necessary to sustain the model you're describing).
In the US, the incentive structure for a modern business penalizes letting average employees make major company decisions. One reason is because average employees often lack the motivation to carry out their vision through completion, or have unrealistic expectations. In other words, most mid-to-large businesses are penalized for trusting employees to do things other than what they're told to do (or received approval to do). It's hard to define that as anything other than servitude.
One way around this state of affairs is to work for a startup. When a company is small, such political scaffolding is unncessary.