Yeah, I'll be reading through those as well. I like nothing better than reading a paper out of my depth and then learning as much as I can about the subject in order to understand what I've read.
Good, the more projects that start using LLVM the better. There's also a GSOC project idea at the mono page (http://www.mono-project.com/StudentProjects#LLVM_Back-End) for targetting LLVM from the mono JIT. This way more projects can share the same optimizations, which would hopefully mean less double efforts..
For charting the long-term performance trend of the project, Unladen Swallow makes use of Google's standard internal performance measurement framework. Project members will post regular performance updates to the mailing lists.
I've been assuming that somebody inside Google was busy porting Python to run on top of the V8 JavaScript engine. Turns out some Google guys are working on refactoring CPython into a VM with dynamic compilation instead. Go figure. (Strictly speaking these two alternatives are not mutually exclusive, of course.)
A worthy goal, though I would have rather they just work based off of Python 3.0. By the time they achieve real, substantial progress, the momentum should be securely in 3.0's favor.
I'm not so sure Python 3.0 was really designed to carry any real momentum for "Python 3000" instead, it seems to serve as a base platform for future migration. I understand Guido and the Python team haven't explicitly stated that, but that certainly seems to be what they signaled. I don't expect see widespread support until 3.2, with Python 3.1 likely being the signal for people to begin serious migration efforts. As a Python developer myself, I couldn't move to 3.0 even if I wanted to: none of the open-source libraries I depend on have even begun to look into 3.0 support (Numpy won't even support Python 2.6 until its upcoming 1.3 release).
Besides that, from a practical standpoint I'd guess the Unladen-Swallow team wants a codebase on more solid footing, like the mature 2.6.x series, as opposed to Python 3.x which is in a greater state of flux.
That said, I'd like to take a moment to express my frustration with installing or compiling PyGtkGLExt ( http://gtkglext.sourceforge.net/ ) on Windows with Python 2.6. The only installers I've found for PyGtkGLExt are for Python 2.4 ( http://www.stephanebrunet.net/gtkglext/pygtkglext-1.1.0.win3... ) and Python 2.5 ( http://www.stephanebrunet.net/gtkglext/pygtkglext-1.1.0.win3... ). Building it from source seems like a daunting task. Various build system utilities have to be installed first, such as MingW + MSYS, and pkg-config (which seems incredibly difficult to set up correctly on Windows). Also, it appears that the default maketools installed with MingW are too out-of-date to be used to build it. So far, upgrading MingW's autoconf / m4 / other tools is proving to be difficult at best. So at this point I'm planning to downgrade from Python 2.6 to 2.5 to save time, since it's basically impossible for non-ninjas to install or build PyGtkGLExt on Windows. I guess sticking with older versions is sometimes beneficial...
I don't think the tide is going to completely turn in the next three or four months. If this project meets its goals, I think CP2.6 -> US2.6 -> US3.0 is a more alluring migration path. If it truly succeeds, and CPython uses LLVM as its core, then the point is moot. I think 2.6 is the right place to start -- it's more stable and has a larger codebase.
To hedge a little, I say all this from a distance: I don't use Python on a daily -- or even monthly -- basis.
God, I'm a total sucker for a project with a good bibliography. Must resist urge to go to grad school.