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If Flash, Silverlight, and Unity Web Player were based on open standards and they each had as many competing implementations as there are web browsers, then they might be a real way forward. They're each useful in their own way, but their application is limited because they're each locked to a proprietary implementation.

Granted, Silverlight was "open" in the sense that it had defined specs, but the specs were clearly written by a single company, and competing implementations would be at a significant disadvantage.




Adobe/Macromedia tried to take a step into standardisation for Flash ( ES4 ) it failed ,because some were pushing crappy alternatives ( Microsoft and Silverlight ) and Mozilla had cold feet ( tamarin ... ). Funny how some now try to shove you typescript when we could have had a better language back then. It doesnt mean that we will still be writing some javascript in 10 years ,hopefully we wont.




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