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> using people's words against them is a problem with or without perfect recall

Yes, it is! But one thing I've learned in managing online communities is that you don't give people the ability to do something you don't want them to do. I don't feel having perfect electronic recall should be a feature without more context sensitivity.

> For trade secrets, etc, you do what any high security facility does

Except for the Steve Mann argument: it's a prosthesis. When you take the hardware away from him, you're disabling him. He becomes disoriented and cannot function as well. It's like taking away a wheelchair, or crutches, or a hearing aid. And when more and more of your potential employees rely on these devices 18 hours a day, more and more will be negatively impacted. No, I think it's something that has to be fixed in the legal system or fixed in the entire design of a wearable system.

> Works of fiction I've found interesting in this vein

The novel "Snow Crash" has wearable computing used only by a subset of wired individuals derisively called "gargoyles." Everyone else still uses workstations.

The "Old Man's War" series of books has soldiers with embedded computers, including a subset of soldiers who have them embedded since birth.

The novel "Permanence" also has them, but used for pervasive IP rights enforcement.

The novel "Signal to Noise" has an elite intellectual class with implants that work with pervasive wireless sensors and fully immersive workstations.

The film "Stranger Than Fiction" has AR-style overlays at least during the opening sequences.

The short film "Sight" touches on AR and behavorial control a bit: http://vimeo.com/46304267

This kottke.org piece covers a few other shorts: http://kottke.org/12/04/the-real-google-glasses




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