> buying stuff on mobile is a terrible experience and fewer people do it than on the full-size desktop browser. Things you can buy easily (games, apps, content) is all cheap and single serve (< $10 per purchase)
It's not a coincidence that most mobile purchases were made from iPads this holiday season. Plenty of other tablets still offer a substandard browsing experience and the more obstacles you hit, the more likely you are to abandon purchasing on your mobile device and switch to a desktop.
It also helps that most online retailers factor in how their site performs on an iPad at this point. You can't just sweep how iOS based devices continue to trounce Android based devices in terms of showing up in weblogs under the rug. Even on a more modern device like a Galaxy S III running up-to-date Chrome, it's a noticeably worse experience.
It's a vicious cycle. They don't show up in logs frequently enough, so the experience doesn't improve (in fact in many cases it gets worse), which in turn results in less attempts which continues to validate the company not offering good support, and so on. Just selling them clearly isn't enough. Google can continue to tout how they're activating <insert insanely high number> of Android devices per day all they want, but something is clearly amiss when people aren't using them enough.
It's not a coincidence that most mobile purchases were made from iPads this holiday season. Plenty of other tablets still offer a substandard browsing experience and the more obstacles you hit, the more likely you are to abandon purchasing on your mobile device and switch to a desktop.
It also helps that most online retailers factor in how their site performs on an iPad at this point. You can't just sweep how iOS based devices continue to trounce Android based devices in terms of showing up in weblogs under the rug. Even on a more modern device like a Galaxy S III running up-to-date Chrome, it's a noticeably worse experience.
It's a vicious cycle. They don't show up in logs frequently enough, so the experience doesn't improve (in fact in many cases it gets worse), which in turn results in less attempts which continues to validate the company not offering good support, and so on. Just selling them clearly isn't enough. Google can continue to tout how they're activating <insert insanely high number> of Android devices per day all they want, but something is clearly amiss when people aren't using them enough.