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If so it hasn't translated into any sort of "halo effect" for android tablets to date. I'm not sure why that concern would be expected to suddenly manifest after Apple releases a device.

No-one really seemed interested in Android tablets regardless, until Amazon dipped their toes in with a tablet that didn't make a strong 'keep your apps' case [1]. Google got some recent interest with a tablet offering potential cross-device support that's relevant to many more people, but absent sales figures it'd be a stretch to project either of those as evidence of an android halo.

Particularly given Android's particularly strong penetration overseas and Amazon/Google's notably US-centric introductions.

Beyond that, you're assuming Android users have lots of paid apps and notable numbers of those paid apps have tablet versions or still make sense on a tablet [2]. I'm pretty certain most Android users don't have such large libraries of paid apps that they'd present any meaningful consideration when choosing a tablet.

Particularly these days when every app outside of games and multimedia editing apps is just a front end to a web service that offers both iOS and Android clients.

[1] An offering where you could probably get some existing android apps to run, but not through methods non-tinkers are likely to suffer. (Installing a second store? Sideloading?)

[2] e.g. if we're still talking kindle fire/nexus 7, there's no cell data. GPS info is limited compared to a phone. Camera apps may not be worth it with lesser sensors. etc.

Even on iOS I would be surprised if many people used the exact same apps on their phone and their tablet. Aside from some 'universal' games -- things tend to make sense or not largely based on form factor. And the outliers people do use on both, anecdotally at least, are overwhelmingly 'consuming web service' types of apps. (instapaper, facebook, etc)




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