To the author: have you tried making the board wrap around instead of having an impenetrable border? In my experience it looks better and keeps interesting things happening longer :)
Sounds like it could be fun, I'll try it out and push the change if it works well. Ultimately I would like to add a way to have an 'infinite' field, but this might be easier to implement. Thanks for the feedback.
But from one Simon (canvas lover) to another I decided to chewing through the plastic bars of minification to see what was going on. In your loop you're doing:
beginPath()
arc()
fill()
You could get away with nothing but arc() and moveTo() in your loop instead and make it a bit more efficient on slower (mobile) devices, because only one new path has to get created.
Your moveTo's x coordinate is going to need to be offset by the radius since thats where each starts. So it would look something like this:
s.beginPath()
loop start
s.moveTo(10 * b + 5 + 4, 10 * c + 5)
s.arc(10 * b + 5, 10 * c + 5, 4, 0, 2 * Math.PI, d)
loop end
s.fill()
I didn't try out the code, just typing in the open air here, but it should work.
As per some feedback, I've added a random button, and some initial life, for those that don't know what to create. I'm still working on some of the other things people have suggested:
- Saving the state of the 'creation stage'
and resetting it when the player clicks a restart button.
So you can experiment without having to redraw everything.
- Wrapping cells around border (think Super Mario Bros 2.)
- Easier drawing, using click and drag.
For those that have already tried it will likely need to clear their cache with ctrl+f5.
It would be easier, if clicking and dragging filled all the cells in the mouse-path with life. Without this, it is very cumbersome to initiate the cells.
Great work, btw! Now everyone can play the game of life! :)
The methuselahs[1] always amazed me in Conway's Game of Life. If anyone's interested, here's the population growth (number of live cells in a given state) of the R-pentomino: http://i.imgur.com/lR3i9.png
That's really cool! Can't stare at it for too long though, the colors are too bold for me. I like the amount of presets you have, I'm new to this game, it's very cool to see all these things.
I have a few ideas that I want to try and implement next week, hopefully to differentiate the game's everyone's been sharing.
I'm on the same version, I haven't tested on Linux. Could the problem be that you aren't creating the initial cells? Try drawing this pattern in the center before clicking start:
It's somewhat unintuitive. I also had just pressed play at first. Then I read the text and added a bunch of unconnected dots. Nothing. Only after reading your comment above have I understood how it works.