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I think that what it means one needs to pick their battles, at least early on. Trying to achieve repairable + upgradable + novel expandability all in one go might be somewhat overambitious for a brand new company. Do one thing really, really well instead of five things mediocrely. Once you've got one mastered, move on to the next thing.

But then again, I've never run a hardware company, so maybe I'm wrong.



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