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DrCatbox
on Oct 4, 2012
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Show HN: Powderkeg, a realtime, synchronous, multi...
Ah bomberman! Very cool. The game is a bit laggy for some reason for me, but still cool.
How long did it take to make the graphics/sprites?
statico
on Oct 5, 2012
[–]
Adam, our artist, was usually blocked on us, the guys implementing feature code. I believe it he spent around 130 hours from concept to completion.
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How long did it take to make the graphics/sprites?