> Every game developer I know uses version control and most use CI.
Funny because I know game developers who don't use CI. And I've developed games too. It's not as universal as you claim it to be. It was never about arguing the effectiveness of CI.
I'm sure they're out there. A bit like publicly declaring you drive without wearing a seatbelt.
> It was never about arguing the effectiveness of CI.
The original point was that alt-tab'ing out of a game can result in unexpected behavior on any OS. Shared memory buffers in graphics APIs are the most likely culprit. And all graphics APIs on all OSes use them. I'm still not sure what exactly you're trying to argue about that.
Funny because I know game developers who don't use CI. And I've developed games too. It's not as universal as you claim it to be. It was never about arguing the effectiveness of CI.