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Not to pick a fight, but is there something specific about this product that you feel crosses the line? To me your complaint has a similar ring to Plato's on writing (http://myweb.tiscali.co.uk/wordscape/museum/plato.html). My point is that technologies such as this app have a long lineage, have faced similar complaints, and eventually the complaints disappear as we incorporate the technologies and move on. You might be right that a certain magic is lost, but overall the trend is strongly towards cognitive efficiency at the expense of magic. Or am I missing your point?



Thats why I made the 'get off my lawn' comment, because I know I was coming off as a bit of a crank :)

In response to evan_'s comment, I give an explanation that describes in a bit more detail why I feel gamification is bad in general. So the first paragraph I wrote was a 'the magic is lost' rant, and the second is an angry rant at gamification. I think it is bad and you can see in my other comment for a partial reason why.

I have nothing against this particular product other than the progress bars. If the magic is lost, its lost. But the addictive mechanics that are springing up in more and more web/mobile applications are a disturbing trend. We, the business class, have found out how to make slot machines cool and we're all slapping each other on the back as we make money hand over fist while turning countless customers into addicts.

(I dont believe this product will turn anyone into an addict and I may be making comments that seem extreme when taken out of context. This may be a deeper issue than can be discussed on a internet forum)




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