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>here doesn't seem to be anything that openness would have provided him.

you are clearly not familiar with the history of minecraft, they have a long history, especially in the begging of pushing out features very rapidly, along with the bugfixes that inevitably come with rapid development, not to mention their recent weekly development builds anyone can run.

this kind of very rapid development/response was a big factor in the "viral" nature of minecraft, users could get excited about new features that might be comming tomorrow

How much of this would have been possible, while waiting for months for apple/etc approval?

not to mention the huge modding community that has grown up around minecraft, with virtually every multiplier server and most single player clients being heavily customized and modded.

That would be completely impossible under an iOS style system.




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