Graphic programming, without a GPU, and even without a FPU, was quite interesting (here is a realtime-ish phong rendering I implemented circa 1995, without any float numbers https://m.youtube.com/watch?v=eq5hzUkOJsk).
Thanks for sharing. I know that "Zen of Graphic programming" is mostly about "graphic programming using CPU", is this actually the same thing that a GPU driver does? It makes sense though, as GPU simply take over what the CPU was supposed to do. But I do believe there are a lot of hardware information included too. I wonder how these two parts piece together...
And online stuff as well.
Graphic programming, without a GPU, and even without a FPU, was quite interesting (here is a realtime-ish phong rendering I implemented circa 1995, without any float numbers https://m.youtube.com/watch?v=eq5hzUkOJsk).
A lot of stuff can be found online these days.
Have fun!