I didn't do the WASM port. It was started by our previous lead whitequark, and some more work done by a few others. It's not quite complete, but you can do some 3d modeling. Just might not be able to save...
Oops, I did not read that before going ham in the editor. It seems that the files are stored inside the emscripten file system, so they are not lost. I could download my exported 'test.stl' with the following JavaScript code:
var data = FS.readFile('test.stl');
var blob = new Blob([data], { type: 'application/octet-stream' });
var a = document.createElement('a');
a.href = URL.createObjectURL(blob);
a.download = 'test.stl';
a.click();
One thing worth noting, everything but the menus and popups is drawn with openGL. The text window uses GNU unifont which is a bitmap font. All the interactions are handled the same way as the desktop versions.
Sounds like that would be something on a different abstraction level than WebAssembly itself, or are there some blockers in the platform that preclude a OpenMP implementation targeting WebAssembly?
I just want to say that Solvespace is amazing, I was able to follow a tutorial on YouTube and then design a split keyboard case for CNCing, all pretty quickly a few years ago.
https://cad.apps.dgramop.xyz/
Open source CAD in the browser.