Hrm... did something similar, but focused on collecting data with GPS coordinates (http://fieldflag.com). One of the things I directly avoided was requiring an app - lots more work up front, ties people to ios (unless you do other versions as well, etc).
Feedback I got from my partner is that some people were asking 'where's the app?' - it's just a mobile web browser form, you don't need an app, but people may be so conditioned that they expect (or require?) a separate app for every single activity they engage in.
And yet... other people were very appreciative of being able to run our demo on any major mobile smartphone (android, etc). Defining how your service works seems like, in large part, it'll shape what sorts of people use it.
GPS Data Collection! I never knew such a thing existed. Is that a big market? You should have a demo :)
The big reasons I created the app were push notifications and offline data collection. The app is actually mostly JS, so in theory an android port shouldn't be too difficult... just waiting to see if people request that as a feature (or must-have.)
Yes, offline is useful, as is uploading pictures, although ios6 will finally bring that to iphone. we didn't go with an app yet until there's some demand - and there may be enough to justify it now, but I'm not pulling the trigger yet. It's a lot easier to add features to a mobile website (for android, ios, etc) than gen new versions of apps for each.
good luck. :)
Oh, and the 'demo' is that you can use the app for free for 30 days. Go ahead and try it. :)
Looks good! The tutorial is probably great for some class of users, but I thought your UI was self-explanatory enough to not need it, at least beyond knowing to drag-and-drop fields. Maybe add an "exit tutorial" button somewhere?
Bug report: my form seems to be stuck in an infinite loop on the first question ("what's your email address?") -- after answering it, it flashes the next question ("what's your email", which I added), but then goes back to the first question. This is on the web; haven't tried the mobile app. https://www.getformly.com/forms/821084b0-73c8-4b96-a85e-53db...?
Ah, I didn't try that button. I think I subconsciously assumed that the X would just close a single dialog, not the whole tutorial.
The automatic "what is your email address?" question seems a little weird to me. As a form creator, it's easy enough to add if I want to ask that question, and that lets me keep control over the experience. There could be cases where I may not want to ask for an email address, or maybe I want to put it in the middle or the end of the form. And as an aside--isn't the email address implied by the URL I clicked on, which was sent to my email?
Thanks! Would love to do a video... my skills in that department are nil. Will have to learn.
Pricing is hard, really hard. I couldn't decide what to charge, so in the interest of shipping, I just went for 2x what I thought was reasonable. It will be one of the first things I a/b test.
I do appreciate the very well thought of web application. I most definitely like it.
I have experienced the pain point but, it seems a wee bit simple to shell out $50/month. I could just install Wordpress (quoting it for it's simplicity) with Gravity Forms or cForms on a cheapo $5 PHP host.
Dang, my cousin and I have been working on a similar idea for over a year. This is awesome to see that you've done this, and awesome to see how you've implemented it!
I want to launch it, but it's a side project that we both are strapped for time to finish up. Plus, it's a project that we both realize could either be a solution looking for a problem, or something that can seriously disrupt the way people do mobile marketing on cell phones.
I am hoping some of our features (specifically flow control, scheduled push notifications, and offline data collection) will win over some of the competitors in this space. https://www.getformly.com/features/online_form_builder
Feedback I got from my partner is that some people were asking 'where's the app?' - it's just a mobile web browser form, you don't need an app, but people may be so conditioned that they expect (or require?) a separate app for every single activity they engage in.
And yet... other people were very appreciative of being able to run our demo on any major mobile smartphone (android, etc). Defining how your service works seems like, in large part, it'll shape what sorts of people use it.