We had a third option in the old days: Play on private servers with your community, or on public servers where the community vote-kicks cheaters. It wasn't perfect, but it did work pretty good.
Unfortunately the industry decided to leave private/player-hosted servers behind, and modern genres like battle royale require unreasonably high player counts, so we're kind of stuck.
Unfortunately the industry decided to leave private/player-hosted servers behind, and modern genres like battle royale require unreasonably high player counts, so we're kind of stuck.