Hacker News
new
|
past
|
comments
|
ask
|
show
|
jobs
|
submit
login
pubby
on Sept 10, 2012
|
parent
|
context
|
favorite
| on:
Avoiding game crashes related to linked lists
Actually this seems to be from Guild Wars which was from 2005. IIRC when he talked about Starcraft developement the team just used pointer structs with no abstractions.
Guidelines
|
FAQ
|
Lists
|
API
|
Security
|
Legal
|
Apply to YC
|
Contact
Search: