So, an ai generated psuedo-game engine with a majority of users under the age of 13? I'm sure that WILL make a lot of money. Those of us who didn't grow up playing Roblox will find this comparison impossibly stupid.
Some what related: im still amazed that no one has made a Roblox competitor, as in, a vague social building game that tricks children into wasting money on ridiculous MTXs. Maybe you are right, but I think that taking an already sorry state of affairs, and then removing the only imagination or STEM skills required by giving children access to GenAI.... is a really depressing thought.
> So, an ai generated psuedo-game engine with a majority of users under the age of 13? I'm sure that WILL make a lot of money. Those of us who didn't grow up playing Roblox will find this comparison impossibly stupid.
> ...with a majority of users under the age of 13? I'm sure that WILL make a lot of money.
> ... will find this comparison impossibly stupid.
I'm ignoring the insinuations here for obvious reasons.
1. Roblox is the newest (note: not necessarily the best) iteration of the genre that Secondlife & (to a limited extent) modded Minecraft servers occupy: An interactive 3D platform that permits user-generated content.
2. Generative models just accelerate their development up to the brick wall of complexity much faster.
> Some what related: im still amazed that no one has made a Roblox competitor
This comment is just the HN Dropbox phenomenon, *again*, only this time from the angle that thinks it's easy to build a "pseudo game-engine" from scratch.
Few competitors exist because of the moat they have built in making their platform easy to develop on, so much so that kids can use them with little issue.
> , as in, a vague social building game that tricks children into wasting money on ridiculous MTXs.
This part is entirely separate from the technical aspects of the platform. Roblox is a feces-covered silver bar, but the silver bar (their game platform) still exists.
> Maybe you are right, but I think that taking an already sorry state of affairs, and then removing the only imagination or STEM skills required by giving children access to GenAI.... is a really depressing thought.
This is a hyper-nihilistic opinion on children laid bare.
To think that the children (*with the dedication to make a game in the first place*) wouldn't try to learn about debugging the code that the models are spitting out, or that 100% of them would just stop writing their own code entirely, is a cynical viewpoint not worth any attention.
Some what related: im still amazed that no one has made a Roblox competitor, as in, a vague social building game that tricks children into wasting money on ridiculous MTXs. Maybe you are right, but I think that taking an already sorry state of affairs, and then removing the only imagination or STEM skills required by giving children access to GenAI.... is a really depressing thought.
I kinda meandered with my point lol.