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A hat-tip for mentioning Keldon's RFTG AI.

It's surprisingly brutal and even against good players it wins a good proportion of games. It does though show the downside of the machine learning and neural net approach (it uses a trained neural net) in that it can take a very long time to train the network and when it exhibits unexpected behavior it's almost impossible to tell why.

For those interested, all the source for the AI is on Keldon's website (linked above) - the only thing missing is the art for the cards at the publisher's request.



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