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I had a tremendous amount of fun with 10000000. It worked as a fun little joke about upgrading EVERYTHING, it's got a zippy little feeling to play, and not a pixel onscreen in wasted.

And... even though once I beat it I wished there was another level, I found it refreshing that it simply ended and I got to watch the credits like an old NES game.

I knew nothing about the guy's story, so this was kind of heartwarming.



If you like this, you might like Dungeon Raid even more. Similar idea: puzzle match, dungeon-crawl theme. But much more addictive, and deeper.

EDIT: fixed the name


Yes, indeed I do love Dungeon Raid already and have poured countless hours into it. I almost have every class upgraded to level 10. If there was a sequel I would buy it tomorrow. 10000000 was a breath of fresh air. I'm a little sad DR hasn't come up with a sequel or at least some updated content. It's a good game with very deep strategy and surprisingly a lot of content in a way, but now that I'm mostly through it I'm wishing for more.

These games hit a certain sweet spot for me in that you play in short sessions but there's a long term progress you can work towards. That way even when I'm tired on the subway I can chug slowly forward and still feel like I'm making progess. Other times I can rejoice in playing with zenlike brilliance.


Seconding this. It's an utterly engrossing dollar game that ate huge chunks of my summer.




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