Such articles are very interesting for many people, because nowadays all CPU vendors are under-documenting their products.
Most people do not have enough time or knowledge (or money to buy CPU samples that may prove to be not useful) to run extensive sets of benchmarks to discover how the CPUs really work, so they appreciate when others do this and publish their results.
Besides learning useful details about the strengths and weaknesses of the latest Intel big core, which may help in the optimization of a program or in assessing the suitability of an Intel CPU for a certain application, there is not much to comment about it.
It is an interesting but particularly non-actionable analysis: only a handful of engineers at Intel are in a position to design an improved Lion Cove, while the main takeaway for the game programmers who care about game workload performance is that nothing performs too badly and therefore general performance improvement techniques like accessing less memory are a good fit for this processor.
Most people do not have enough time or knowledge (or money to buy CPU samples that may prove to be not useful) to run extensive sets of benchmarks to discover how the CPUs really work, so they appreciate when others do this and publish their results.
Besides learning useful details about the strengths and weaknesses of the latest Intel big core, which may help in the optimization of a program or in assessing the suitability of an Intel CPU for a certain application, there is not much to comment about it.