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Steam remains a roadblock since it is still 32 bit





And a lot of games will remain stuck in the 32-bit realm.

Losing the ability to run these easily is a significant loss for game preservation.


> The main exception comes down to Steam and some games still being x86 32-bit although there is the option of using Flatpak packages or similar containerized solutions for those needing i686 software/apps.

This seems like a reasonable work around.


Right but valve doesn't distribute the flatpak, it's 3rd party unofficial.



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