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> Like Super Mario 2 hardly being anything like SM1.

I would not call that a design choice. It's a consequence of putting Mario branding on an unrelated game.






Ye I know the "Super Mario USA" story.

However, I still think it is a "design choice" to not just do the same thing again. The safe and boring bet.

I.e. releasing something like "the lost levels" as SM2.




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