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seemack
11 days ago
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Apple introduces a universal design across platfor...
From what I've seen,the refractions happen in predictable contexts so I suspect that they'll be able to create shaders, etc that will limit the performance hit
adastra22
11 days ago
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Ray tracing is done in shaders these days. Doesn't make it cheap.
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skhr0680
11 days ago
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The comment you’re replying to probably means “a shader that is a fine approximation of ray tracing (for cheap)”
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