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Huh, you only have to play one game of Monopoly to understand how wealth inequality becomes a thing. And even more so if you enter the game after a few rounds have already been played.


In Monopoly you always end with extreme inequality, because the game is designed to make that happen. Who designs the game of real world politics?


The gane was designed exactly to become a monopoly after a few rounds. The real world have a lot more variables, so it's not comparable.


There were two versions of the game originally, one with tax and the other without. The trick is to figure out a way of taxing that offsets the random and unfair aspects of the rules of the economy/game. However, I believe even the taxed version of the game wasn't very successful at it.




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