I've been developing Power Network Tycoon, a simulation game that models the complexities of electricity grid management. Unlike many simulation games that abstract away technical details, this one takes technical to a new level with engineering challenges in power distribution and I think in an accessible way for non-engineers too.
The simulation models:
-Power flow physics with line losses and capacity constraints
-Real-time supply/demand balancing
-Grid stability and cascading failures
-Grounding systems
-Natural disaster challenges
-Community satisfaction challenges
As a solo developer with an engineering background, I built this to scratch my own itch for technically accurate simulations. I thought the HN community might appreciate a game that doesn't shy away from this underlying level of complexity.
If you're interested in systems design, power infrastructure or just enjoy technically-minded simulation games, I'd love your feedback. It's available on Steam and Itch.io in Early Access now (and may be on sale soon...).
The simulation models:
-Power flow physics with line losses and capacity constraints -Real-time supply/demand balancing -Grid stability and cascading failures -Grounding systems -Natural disaster challenges -Community satisfaction challenges
As a solo developer with an engineering background, I built this to scratch my own itch for technically accurate simulations. I thought the HN community might appreciate a game that doesn't shy away from this underlying level of complexity.
If you're interested in systems design, power infrastructure or just enjoy technically-minded simulation games, I'd love your feedback. It's available on Steam and Itch.io in Early Access now (and may be on sale soon...).