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I tried an iPhone for three months or so, ending a month ago, and I was really disappointed by the experience. I thought Apple was still a company that focused on UX, but it was eye-opening to see that they had lost their way.

There are four distinct ways to go back (swipe from the left/right side, press the X, press the left arrow, swipe down), whereas Android has one way that always goes back to the previous screen. The inability to set volumes separately, the fact that folders hold exactly 9 icons and leave the other 60% of the screen empty, the fact that a very commonly-used button (the back arrow) is at the hardest-to-reach part of the screen, all of that just made for a really frustrating experience.

Linus basically echoes all my gripes in this video: https://www.youtube.com/watch?v=Bhew95wMmP8

After that, I bought a Nothing 2, and I love it. It's snappier than the iPhone, feels premium, and Android has stolen all of the good ideas iOS had and added more.




I went from using a series of Android phones, including a number of flagship phones and finally tried iPhone in 2018 after custom keyboards became available (no way I'd accept the built in back then).

At that point the cheapest iPhone option available outperformed every android phone I'd used at that point and I was sold.

Still think the software could need some love but at least it does not feel like my phone has to do a call to a lagging wev service to open the camera.


Yep, things weren't great 7 years ago.


I used Android for the better part of a decade, and once I switched to an iPhone I never really had any issues around not having a back button, considering the amount I hear complaining about it.

Basically every app lets you swipe from the left to go back. Occasionally you'll have a bottom sheet you can swipe back down to where it came from, but it's generally pretty intuitive. I can't think of many times I felt "stuck" and unable to go back.


It's not about getting stuck, as then that would be terrible. It's just about the thousand papercuts my experience was.

I forgot the biggest annoyance that ultimately made me abandon the experiment: the keyboard is ATROCIOUS. On Android, I just hit keys in the general vicinity of what I want, and it writes the right thing, every time. On iOS, with the exact same keyboard, it kept making mistake after mistake.

Both the stock keyboard and SwiftKey were terrible on iOS. I'd understand the stock keyboard being bad, whatever. I don't understand how SwiftKey can be great on one platform and horrible on the other.




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