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Yea, this seems -fine- to me. Even if they had to rip out some third-party licensed code that they couldn't open source[1], to the point where the game wouldn't even compile! Some code is always better than no code. The open source community can/will fill in any gaps.

1: Which seems to be the case here. To fully compile, you need:

DirectX 5 SDK, DirectX Media 5.1 SDK, Greenleaf Communications Library (GCL), and Human Machine Interface (HMI) “Sound Operating System” (SOS), or disable the code that calls into them.




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