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Oh, I would advocate for writing high quality libraries/components in Rust and then using Maturin to generate Python bindings for interactivity, [1] is an example of that workflow and it looks quite smooth.

[1]https://github.com/ChemAI-Lab/molpipx/




Then you are back to the "two language problem". I'm sure that's not a problem for you and for many others, but there is a reason it has its own, widely known name. It really is a problem for people who are mostly not software developers, but instead engineers or researchers.


Right, I guess my take on Julia is that it shows the concessions necessary to make a language “approachable” for scientists/engineers will inevitably lead to a language that is poorly suited for developing large, robust software projects.


An interpreter is an optimization barrier relative to native composition.




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