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Things I’m loving about derbyjs (micknelson.wordpress.com)
62 points by nateps on July 27, 2012 | hide | past | favorite | 7 comments



Derby is absolutely amazing, but when I tried to build something with it 6+ months ago, I was stymied by the complete lack of authentication features. The majority of apps (and games) require the ability to show one user X+Y and another user Y+Z, and it seems like a ludicrous oversight.

Looking now, I see a vague reference to server-side logic (in the context of recommending against it!), but nothing about auth specifically. Has anything changed or improved on this front, or are there any plans to do so?


I believe that auth is in Derby, although it has just yet to be documented formally...


This is correct. We have been developing and testing auth with our own app, and we'll publish a simple example using it soon.


Only because I'm the nitpicky type...

> The majority of apps (and games) require the ability to show one user X+Y and another user Y+Z

That's authorization, not authentication.


Good catch, you are technically correct (the best kind of correct).


vs. Meteor, Derby has server-side rendering (need REST?) and uses NPM.


Also, the conflict resolution library (https://github.com/codeparty/racer) that is used looks to be very cool.




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