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I love my MiSTer, and I don't regret buying it, but I'd be lying if I said it was "worth" it; software emulators for every system that the MiSTer runs already exist and have gotten very good.

I bought my MiSTer mostly as a "how neat is that?" purchase. I think it's kind of cool to not only be able to run the games, but have a direct recreation of the hardware to do it. I wish I could regale you with tales of lower latency and how it has made me better at Donkey Kong Country, but I feel like most of the differences I see are probably placebo, especially since I just plug it into an LCD TV, not some fancy low-latency OLED or a period-accurate CRT.

If your goal is to play SNES games, you're likely to have a comparable (or even better) experience downloading Higan or something, but even if it's placebo, something about it feels more accurate to me.

Plus FPGAs are just cool.






Have a MiSTER but for Super Nintendo games I picked up the Analogue SuperNT.

Is there a substantial difference between the two?

One plays physical games

I know that, but from a gameplay perspective can you tell much of a difference?

I’m honestly not sure. I think when I picked up the MiSTER it was still early enough that SNES stuff was still being heavily worked on.

miSTer is an open source ecosystem with open source cores.

The SuperNT uses a proprietary core from Analogue.

I fully prefer an open source core I can fix/modify, YMMV.


There's ways to do that with the miSTer as well.

Most don't, just because inconvenient. For most, SRAM savegame dumping is plenty.


True.

MiSTER doesn’t quite have the usability of the Analogue systems.

I use the MiSTER more for computers than consoles.




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