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endgame
10 months ago
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Portals and Quake
IIRC Duke3D also had a map where you had to walk a circular path twice to get back to where you started.
Synaesthesia
10 months ago
[–]
Duke3D used teleportation to simulate height, for instance in the beginning of the game when you drop down from the rooftop you actually teleport to a other part of the map.
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