I don’t think the article was well sourced. WebGL technologies might be adequate for casual games… maybe. But it will be a very long time before they approach AAA gaming performance. And there is still a ton of funkyness about input (gamepad? multitouch?) and latency that is hard to address on a web stack.
He just asserts that the underlying technology has come along. It hasn’t.
He just asserts that the underlying technology has come along. It hasn’t.