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> Noticing the error, and being affected by the error, are two entirely different things.

Only somewhat true. Take any consumer usage here for example. If you're playing a game and it hits this incorrect output but you don't notice anything as a result, were you actually affected?

How much usage of FDIV on a Pentium was for numerically significant output instead of just multimedia?






If your game has some artifacts in the display, nobody cares.

But if you're doing financial work, scientific work, or engineering work, the results matter. An awful lot of people used Excel.

BTW, telling a customer that a bug doesn't matter doesn't work out very well.


Unless your multiplayer game desyncs due to different division result on other computer.



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