JavaScript has multiple ways to blueprint objects, yes, but that isn't really what GP stated. I consider the class keyword as way more beneficial than just being for "trendchasers and worshippers".
The only pitfall with async/await is all the existing I/O-intensive code where blocking your runtime wasn't seen as a problem that waisted unnecessary resources (yet). Must be This Tall to Write Multi-Threaded Code[0] comes to mind.
The only pitfall with async/await is all the existing I/O-intensive code where blocking your runtime wasn't seen as a problem that waisted unnecessary resources (yet). Must be This Tall to Write Multi-Threaded Code[0] comes to mind.
[0]: https://bholley.net/blog/2015/must-be-this-tall-to-write-mul...