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Builds character. Delayed gratification.

That and developers often conflate knowing how to construct UIs with how to design UIs. When lynx was first built, the difference in speed probably wasn’t that noticeable and people didn’t have the same expectations for responsiveness, so it didn’t matter, though times quickly changed.

I don’t know about that project specifically, but based on my experience trying to do design work in developer-controlled projects, maintainers and core users often convince themselves that some terrible user-hostile counter-intuitive UI— focused on graphically representing the API to the back end rather than using abstractions to solve the problems users actually want to solve— is the proper UI approach and if it doesn’t fit your use case, the problem is either you or your use case.




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