Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

> A significant portion of game developers hate level design

And that shows, that really, really shows :)

Now they get to make even more of the soul-less trash in shorter time..

I'm not putting this tool down, it's an amazing technical achievement, and the results are absolutely mind-blowing, but, to me, it is what it is, and it's just like, my opinion, dude, not some statement of absolute truth.

You hating level design and wishing you didn't have to do it at all has absolutely no bearing on my wanting games where the assets are made by hand.

Conversely,me not wanting products made by people who don't like making them, should have absolutely no influence on you. I don't care if your passion is some other field of game creation, go do that, and have someone who enjoys level design do the levels, if you can't, well, then I guess you'll have to just accept that I might not want your game, and that's okay too, for both of us, you don't have to make something _I_ in particular like, and I don't have to accept your criteria for what I like.

I want, as an inherent property of the stuff I consume, a few things whose merits can be argued endlessly about, but I'm not arguing about their merit, my opinion, my criteria for selection is inherent property itself.

I'm not arguing whether there are any difference, I'm not arguing one is better than the other, I'm not arguing why one should be chosen over the other, I'm simply stating that among my selection criteria is that particular property of origin. It in itself, alone, nothing about it, just it.

I want movies recorded on actual film, not movies that look like it, inherent property not its merit.

I want books written by human minds, not books that "you can't prove was not".

I want paintings painted by pencils held in human hands, guided by human hearts and minds, regardless of whether I am looking at a photograph of that painting, the property of it's origin is important to me, not its merits of lack thereof.

So yeah, you can attack the merits of doing things one way or another all day long, but you don't get to say what I can an can not chose as my selection criteria.



Do you find it soulless when painters don’t mix their own paints or weave and stretch their own canvases?

Is it soulless when a sculptor doesn’t source their own clay and marble directly from the earth?

Or when a musician uses an instrument made by someone else, or a composer uses digital sounds recorded by someone else?

There are many different forms of artistic expression and many rely on relatively mechanical and “soulless” work being done for us by someone or something else.

Tools like this can open up new and creative world building options to people who previously didn’t have access to 3D models. It increases the opportunities for creative expression rather than diminishing them.


Agree with this on many levels. Some people idolize movie directors but in the most simplistic view everyone else is doing the “real work”.

Not everyone needs to do everything. And if someone’s amazing idea can get out of their head and onto paper/film/video or into a game I’m all for it.

There will be a lot of AI shovelware junk. But it doesn’t all have to be that way. Now more people compete on larger landscape of ideas.


Relax, no one's policing your opinions. You're not under attack.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: