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The post was edited, previously it just said roughly this part: "step 2 and 3 here: https://go.dev/tour/concurrency/1". Which - as far as I can tell - does not mention worker pools...


You're right. It is using channels and buffers, but you're right.

It's not part of the actual documentation either, at least not exactly: https://go.dev/doc/effective_go#concurrency You will achieve much the same if you follow it, but my answer should have been yes and no as far as being the "standard" Go way.




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