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Andrew Plotkin developed a rating system for adventure game cruelty that's popular within the community:

https://www.ifwiki.org/Cruelty_scale

Space Quest is rated the maximum "Cruel" under this system, as it's easy to render the game unwinnable with no feedback that you're in this state. Almost all modern adventure games are less cruel.




We always called this “getting Sierra’d”

I’m looking at you KQ5 - “Failing to rescue this rat will result in yet another DMW. This is probably the single most infamous puzzle in King's Quest 5”




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