Same here. Also Factorio AFAIK has no good copilot. Sadly the best LLMs are not fine-tuned on Factorio so my productivity takes a massive hit when moving from side projects to Factorio.
Also, are there video games with ML-powered opponents or NPCs that'll act more like humans instead of the old-fashioned decision tree AIs? Seems about time. I know there are research projects that tried this for things like Starcraft 2.
Also saw Facebook's experimental Diplomacy AI. Wish that were usable the time we lost a player.
I'm looking over the sentences in the comment you replied to and I can't figure out where you would have gotten lost, can you quote the partial sentence that confused you?
It starts out as a typical programmer rant these days about AI assistants and LLM fine tuning and then goes on to complain how sadly, they don't work for this game yet. So he's forced to play it manually. How old fashioned.
Oh well if you thought someone was going to say they dislike LLMs failures so they want fewer LLMs, and instead they say they dislike LLM failures so they want LLMs to be trained more, that's not a garden path. You don't have to back up and re-process the previous words. And in particular a garden path sentence does it grammatically. You suddenly realize you were getting parts of speech wrong.