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watmough
on July 1, 2012
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Interview with PacMan Game Designer Toru Iwatani
And even then, there
was
plenty of C, it just hadn't migrated down to small memory microcomputers yet.
By the mid-Eighties I was doing some dev on C on the Amiga, and on Sun boxes at Uni.
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By the mid-Eighties I was doing some dev on C on the Amiga, and on Sun boxes at Uni.