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> a 150-string monster guitar

almost all pianos have more strings than that; the bottom octave or so have two strings each and the rest of the keys have three strings each, for a total of somewhere around 250 strings. pipe organs are routinely significantly more complex than that. but a lot of the elaboration in musical instruments doesn't take the form of increasing the number of parts; instead we have things like special varnishes, holes cut in particular shapes, special alloys for strings, tweaked electronic circuit designs, tweaked magnetic pickup designs, etc. i'm not sure it would be easier for a random person to learn how to make a stratocaster-competitive electric guitar than it would be for them to learn how to write an emacs-competitive ide

as for lazy dogs, i think it's common for both programmers and musicians to practice etudes, not just for instrument mastery (which is only a small part of the problem both in programming and in music). a typing class in eighth grade was enormously helpful to me in programming even though, as everyone knows, typing is only rarely the bottleneck in programming. and i think it's pretty common for programmers to spend time on practicing the effective use of one ide feature or another, watch screencasts of other programmers using them, buy books about particular ides, etc. check out https://www.vimgolf.com/challenges/9v0062d0773d000000000225 http://vimcasts.org/ https://www.youtube.com/watch?v=wDIQ17T3sRk https://www.youtube.com/watch?v=uGrBHohIgQY https://www.youtube.com/watch?v=p09i_hoFdd0 etc.




Okay, yeah, I see where you're going with this. I guess, you can compare IDEs and musical instruments, in many aspects, there's more overlap in two areas.




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