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Hm, while D&D borrowed a lot of the trappings (and creatures) from Tolkien, I think Middle Earth is all about birthrights and kings and noble (elven or "old human") bloodlines. Tolkien is all about the legacy of your blood, ancient prophecies fulfilled that have to do with birthrights, vassals and fealty and whatnot... and I believe none of this plays an important part (or at all) in classic D&D.



If you like at the skills of each class then it's pretty obvious that wizards, rangers, halflings, elves, dwarves, and orcs are modeled after Gandalf, Aragorn, the hobbits, etc.

Gandalf calls Aragorn the world's best hunter, and Aragorn literally listens to the earth (in the pursuit of Merry and Pippin) like the Ranger class skill. If D&D isn't based on LOTR, weird that so many of the classes are 1:1.

Then look at the way Dragons in D&D affect their environment (e.g. the weather changes as you get near a dragon's den) and it's even more obvious that D&D is based off LOTR. Not to mention the assault on Minas Tirith beginning with a change in weather due to the power of Sauron (or the way Saruman changes the weather on Caradhras). Or look at the mechanics of being frightened, that's pretty much the core class trait of the Nazgul.

Reading LOTR after reading through the Player's Manual makes it extremely obvious where each of the class skills came from - the came from events in LOTR.


Yes, but that's it: the trappings of LotR. I don't think there's anybody that would deny the elf, dwarf, halfling, ranger, wizard [1] of D&D are based on LotR.

The thing is D&D stops at the trappings of LotR, and completely ignores Tolkien's world is a kind of feudalism, with vassals, oaths, birthrights, "noble blood", etc. Upstarts are frowned upon in Middle Earth, and in fact, much shedding of tears is caused by people overstepping their bounds or wishing to dethrone their rightful lords. The very concept of "rightful lord" is so very Tolkenian. Denethor in his pride forgets he is a mere steward and not the rightful king of Gondor. Saruman in his pride forgets he is tasked with a "sacred" task and should seek no earthly glory. Wormtongue covets both Eowyn and the throne of Rohan.

D&D has none of this, as the article explains. You can "earn" your way to having a fortress, lands, etc, without the pesky concept of vassalage. D&D is all about the upstarts seeking fame, coin and glory.

[1] except D&D's magic is Vancian in nature, unlike LotR's. You cannot "learn spells" in LotR, and in fact, Elves don't even consider what they do magic and are suprised of it being called as such.


I assume you haven't read anything written by Vance, because magicians in there are so much more like wizards, especially in the '70s, and arguably still today, than anything Gandalf ever did. Such as their continual quest to amass more spells and their memorizing of The Excellent Prismatic Spray.

If you read the books D&D lists as influences, it's pretty obvious where most of this stuff comes from.


Agreed. And not only the spells: magicians in Dying Earth (Vance) behave pretty much like the psychopathic murder-hobo trope of the D&D player stereotype.

Vance's magicians are childish, petty, reckless, vindictive and power hungry.


Hah yeah. I like to say that D&D has the soul of Vance with a coating of Tolkein. It's not 100% true as there's lots of influences, but as a DM reading that series made me think "this explains so much".




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