I thought to make a funny website with a fine-tuned model that acts like the guide from Douglas Adams's novel. This way, you can find the right answer when in a tight spot (like when you need a ride to Alpha Centauri or smth).
I tried so damn hard to beat the game...but in the end, I needed the Invisiclues guide. I was also 9 years old, but I got pretty far (missed the vector plotter puzzle and the end one with Marvin). Even so, it's one of my more proud achievements. :)
Exactly the same game. All of Infocom's text adventures ran under a bytecode interpreter, with the bytecode being shared across all platforms that a game was released on. There are a number of modern interpreters for that format, too; you don't need to emulate an Apple II to play those games (unless you really want to, of course).
Also you could achieve that with RAG quite easily. training is good mainly for the tone and style (which still isn't perfect) but better than most things out there that simply use the llm with no fine tuning
thank you for your kind words. Will be making it even better (making the fine tuning dataset larger and more similar to how the guide would answer) if there'll be enough people wanting that.