There's really cool / chill experiences on PCVR like a kayak game, but I can't spend money on a PCVR only headset. I have a Quest 3 and it's such a hassle to set up Oculus Link on top of the PC running - that I end up playing Quest games only.
Which is where I am a bit mystified by the article's claim of "hyper realistic" games. Even on PCVR the quality of PC VR games in general is quite low. We're a far cry from hyper realistic experiences. Typically either the graphics suffer and you have smooth FPS or the graphics are great and you have bad FPS, or you are a rich person that owns an RTX 4090 etc.
For me it's only a matter of a few more years. Most games on Quest atm to me look like cheap mobile games. I hate those low poly / untextured styled games with a passion.
The author perhaps does not understand that to make truly immersive, relaxing experiences in VR you need a LOT more power. There 's nothing very relaxing about being in a forest made of low poly trees, shitty looking water and distant scenery that looks blurry AF.
Even on YouTube at the best quality I can find, there is hardly anything truly relaxing or immersive. Take a random video of the Grand Canyon in VR and everything in the distance is just flat.
Colours is also a huge problem. Watch a VR video of someone walking on the beach : the sky is blue yes but a weird half light blue that is nowhere near anything like the kind of brightness of the real sky. It's all deadened and flat.
The technology just isn't there. So right now, violent, in your face action is where VR shines. Typically anything that moves, and anything that comes close to the camera gives a much better sense of immersion. I find myself often times almost putting my nose to everything because it's when things are up close that you get that sense of 3D the most. Anything taht is even a couple meters away becomes flat and featureless.
Anyway I could just rant on and on. VR is great. The kind of games that currently do well on it do so for a reason. I'd love to just travel in VR, to be immersed on some remote island, basking in the sun, or to listen to the crickets and watch the starry sky.. all those things currently are awful experiences in VR due to the technical limitations.
Which is where I am a bit mystified by the article's claim of "hyper realistic" games. Even on PCVR the quality of PC VR games in general is quite low. We're a far cry from hyper realistic experiences. Typically either the graphics suffer and you have smooth FPS or the graphics are great and you have bad FPS, or you are a rich person that owns an RTX 4090 etc.
For me it's only a matter of a few more years. Most games on Quest atm to me look like cheap mobile games. I hate those low poly / untextured styled games with a passion.
The author perhaps does not understand that to make truly immersive, relaxing experiences in VR you need a LOT more power. There 's nothing very relaxing about being in a forest made of low poly trees, shitty looking water and distant scenery that looks blurry AF.
Even on YouTube at the best quality I can find, there is hardly anything truly relaxing or immersive. Take a random video of the Grand Canyon in VR and everything in the distance is just flat.
Colours is also a huge problem. Watch a VR video of someone walking on the beach : the sky is blue yes but a weird half light blue that is nowhere near anything like the kind of brightness of the real sky. It's all deadened and flat.
The technology just isn't there. So right now, violent, in your face action is where VR shines. Typically anything that moves, and anything that comes close to the camera gives a much better sense of immersion. I find myself often times almost putting my nose to everything because it's when things are up close that you get that sense of 3D the most. Anything taht is even a couple meters away becomes flat and featureless.
Anyway I could just rant on and on. VR is great. The kind of games that currently do well on it do so for a reason. I'd love to just travel in VR, to be immersed on some remote island, basking in the sun, or to listen to the crickets and watch the starry sky.. all those things currently are awful experiences in VR due to the technical limitations.