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Until they solve the vertigo issue it's a non-starter for me and several of my friends who would otherwise be the target market.



There has been a lot of progress in that front over time.

Unironically the standaline headsets also help because the most vertigo-inducing thing is to run PCVR with an underpowered PC. It makes you nauseous before you consciously notice the skipped frames etc.


Most nausea issues come down to bad/unimaginative design, rather than being inherent to the headset. For an example, try out Gorilla Tag, which uses arm-swing movement instead of making you use a joystick.


I haven't tried Gorilla Tag, but given I can't stand still with the headset on in the Quest lobby I have my reservations.




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